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Thank you for visitting this page. I am a game programming instructor at the Technology Center of DuPage in Addison, IL. Below you will find some of the many projects I have completed or have in development. I can be reached via email at evanw@tcdupage.org.
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My Games and Educational Technology Projects
- Porting Lance Micklus' 1978 "Treasure Hunt" from TRS-80 BASIC to C
- Hunt the Wumpus cartridge for TRS-80 Color Computer

(The very cool stickers that shipped with the cartridge)
- Attended Kansasfest, 2018. Here was my HackFest entry
- Altair Clone and TRS-80 games for Retr0Challenge 2018

(My display at CoCoFest 2018...also, why is my wallet on the table?)
- My notes for ZX-Spectrum tool chain, presented at VCF-MW 2017
- An example of terrain generation using the midpoint displacement method in GameMaker
- Presented at Kansas Fest, 2017 and I received a brief mention in this Tech Republic article
- Presentation of CoCo Cartridge Development at VCF-MW 11
- OSI-300 Replica Project
Building and programming a small 6502 powered SBC.
- Hunting the Wumpus on the ZX81
Creating an assembly language game for the ZX81 and putting it on tape!
- Virtual Roman Forum, 203 AD
A program for the PC which allows students to explore the Roman Forum circa 203 AD, and
learn about its buildings by interacting with characters in it.
(right: the title screen)
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- I was honored to hear my name dropped on episode 113 of the EdGamer Podcast.
Was this for anything having to do with educational gaming? Alas, no.

- Collapse of Rome 235-476 AD
 | A PC based game I have written in which the player controls the Roman Empire during its crisis of the third century and beyond. Intended for use as a classroom station during a unit on the Roman Empire. |
- Triangle Trader
A web based program which allows students to explore transatlantic trade during the colonial period by sailing a ship between ports, buying and selling various commodities at each stop. Now also available as an iPhone/iPad app from iTunes.
(right: students playing Triangle Trader on a Promethean Board)
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- Star Campaign
A game I wrote for the Palm Pilot several years ago and recently ported to iPhone. The Palm Pilot version is still available from download.com in the Palm section.
- TACT (Text Adventure Creation Tool)
TACT is an easy to use, web-based tool teachers and students can use to create works of historical interactive-fiction.
- Civil War Board Game
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An extemporaneous board game I created to help students learn about the advantages and disadvantages faced by the Union and Confederacy during the Civil War.
(Left: A student and I testing out various rules)
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- Home arcade machine project
- Shays' Rebellion Activity
An activity in which students gathered information Shays' Rebellion of 1786-1787.
The information was added to an interactive webpage, which enabled students to ask Daniel Shays questions about himself. |
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Jeopardy!
 | A Jeopardy style video game I created for use in the classroom. While there are many implementations of this type of game, mine features randomized sounds effects from
the Simpsons TV show. |
- Vector Tanks
A 3D tank game similar to Battlezone which I wrote in C++ and demonstrated on career day at Lindop Middle School.
- Peripheral Empires
A shareware space-strategy game I wrote for the Macintosh way back in 1997. This game was reviewed by Inside Mac Games Magazine on its website, and was distributed by the Software of the Month Club
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